Z

z-axis, in chart sheet, 389 Zero, divide by error, 270 Zero-length string, 41

ZoomGameBoard() sub procedure, 183, 185 Zoom property, of Window object, 169, 181 ZOrder() method, of Shape object, 431

THOIVISON

techniques for the game developers of tomorrow! Perfect i programming skills and create eye-catching art for your game keep players coming back for more.

BEGINNING

Beginning DirectX 9

Beginning C++ Game Programming

Beginning DirectX 9

Beginning OpenGL Game Programming

BEGINNING 'if illustration STDRYBOARC ,, FUR GA

Beginning Illustration and Storyboarding for Games

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