Chapter Program Trivial Challenge

The Trivial Challenge program, shown in Figure 7.9, is a fun game that uses chapter-based techniques and concepts such as data files, sequential file access, and error handling.

Program code for the game is broken into two separate code modules. The standard module contains a public user-defined type, which stores and manages quiz components such as question numbers, question, answer, and user's response. Most of the program code is in the form class module where the game's logic is managed.

Using chapter-based concepts to build the

Trivial Challenge program.

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